Angles:
Types of
angle
|
How it
is
|
Acute
angle
|
Angle
less than 900
|
Right
angle
|
At 900
|
Obtuse
angle
|
Angle
greater than 900 and less
than1800
|
Straight
angle
|
Angle
exactly 1800
|
Reflex
Angle
|
Angle
greater than 1800
|
Supplementary Angle : when two angles added up to 1800
Complementary
Angle : when two angles added up to 900
When a traversal intersects with two parallel
lines eight angles are produced.
Corresponding
angles are equal Example:
1 and
5 angle are equal and 4 and 8 are also equal.
Alternate
interior angles are equal . Example :
2 and
8 are equal and 3 and 5 are equal.
Alternate
Exterior angle are equal . Example:
4 and 6 are equal and 1 and 7
are equal.
Consecutive
interior angles are equal to 180 . Examples :
2 + 5 are equal to 1800 and 3 +
8 are equal to the 1800.
Vertical Angles
: two opposite angles are equal . Example :
5 and
7 are equal and 6 and 8 angle are equal .
1 and 2 and
1 and 4 are also supplementary angles.
Polygons: simple closed curve made up of only line segments
is called Polygon.
Diagonal is the line segment
connecting two non consecutive vertices of a polygon.
Angle sum properties:
Polygon: A
closed plane figure made up of several line segments that are joined together.
The sides do not cross each other. Exactly two sides meet at every vertex.
Types of Polygons
Regular - all angles are equal and all sides are the same length. Regular polygons are both equiangular and equilateral.
Equiangular - all angles are equal.
Equilateral - all sides are the same length.
Regular - all angles are equal and all sides are the same length. Regular polygons are both equiangular and equilateral.
Equiangular - all angles are equal.
Equilateral - all sides are the same length.
Convex - a
straight line drawn through a convex polygon crosses at most two sides.
Every interior angle is less than 180°.
|
|
Concave - you can
draw at least one straight line through a concave polygon that crosses
more than two sides. At least one interior angle is more than 180°.
|
(N = # of sides and S = length from center to a corner)
The number of diagonals in a polygon = 1/2
N(N-3)
The number of triangles (when you draw all
the diagonals from one vertex) in a polygon = (N - 2)
Area of a regular polygon =
(1/2) N sin(360°/N) S2
Sum of the interior angles
of a polygon = (N - 2) x 180°
Polygon parts:
Side - one of
the line segments that make up the polygon.
Vertex - point
where two sides meet. Two or more of these points are called vertices.
Diagonal - a line
connecting two vertices that isn't a side.
Interior Angles - Angle
formed by two adjacent sides inside the polygon.
Polygon
|
No of side
|
No of Angles
|
No of vertices
|
No of Diagonals
|
Triangle
|
3
|
3
|
3
|
0
|
Quadrilateral
|
4
|
4
|
4
|
2
|
Pentagon
|
5
|
5
|
5
|
5
|
Hexagon
|
6
|
6
|
6
|
9
|
Heptagon
|
7
|
7
|
7
|
14
|
Octagon
|
8
|
8
|
8
|
20
|
Nonagon
|
9
|
9
|
9
|
27
|
Decagon
|
10
|
10
|
10
|
35
|
Sum of the Exterior angles = 3600
Sum of the Interior angles = 1800* (n-2)
N
is number of sides.
How to find out number of sides of a polygon:
If we know one exterior angle of regular polygon
Number
sides = 3600 / angle of give
How to find out exterior angles :
If we know number of sides
One of
the Exterior angle =3600/12
How to find out exterior angle if we know interior angle:
Exterior angle + interior angle = 1800(
because they are linear pairs)
Quadrilaterals
Quadrilateral just means "four sides"
(quad means four, lateral means side).
(quad means four, lateral means side).
A Quadrilateral has four-sides, it is 2-dimensional (a flat shape), closed (the lines
join up), and has straight sides.
Four sides, four vertices, sum
of the all interior angles are 360.
For example a square, rhombus
and rectangle, kite ,trapezium are also parallelograms.
Quadrilaterials are two types
Parallelograms
and non parallelograms
Parallelograms - square, rhombus, parallelogram, rectangle, and the trapezoid.
Non Parallelograms : Trapezium and Kite
Perimeter formula |
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Square
|
4 × side
|
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Rectangle(kite)
|
2 × (length + width)
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Parallelogram
|
2 × (side1 + side2)
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Triangle
|
side1 + side2 + side3
|
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Regular n-polygon
|
n × side
|
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Trapezoid
|
height × (base1 + base2) / 2
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Trapezoid
|
base1 + base2 + height × [csc(theta1) + csc(theta2)]
|
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Circle
|
2 × pi × radius
|
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